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canvas实现毛笔效果

webturing 4 years ago
parent
commit
6aa5f3b502
1 changed files with 106 additions and 0 deletions
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      database/paint2.html

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database/paint2.html

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+<!doctype html>
+<html lang="en">
+<head>
+    <meta charset="UTF-8" />
+    <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" />
+    <title> canvas 手写毛笔字效果 </title>
+    <style type="text/css">
+        #canvasId {
+            background-color: #FFFFcc;
+        }
+    </style>
+</head>
+<body>
+
+<canvas id="canvasId" width="700" height="500"></canvas><br />
+<input type="button" value="clear" οnclick="hw.clear();" />
+
+<script type="text/javascript">
+    function Handwriting(id) {
+        this.canvas = document.getElementById(id);
+        this.ctx = this.canvas.getContext("2d");
+        this.ctx.fillStyle = "rgba(0,0,0,0.25)";
+        var _this = this;
+        this.canvas.onmousedown = function (e) { _this.downEvent(e)};
+        this.canvas.onmousemove = function (e) { _this.moveEvent(e)};
+        this.canvas.onmouseup = function (e) { _this.upEvent(e)};
+        this.canvas.onmouseout = function (e) { _this.upEvent(e)};
+        this.moveFlag = false;
+        this.upof = {};
+        this.radius = 0;
+        this.has = [];
+        this.lineMax = 30;
+        this.lineMin = 3;
+        this.linePressure = 1;
+        this.smoothness = 80;
+    }
+
+    Handwriting.prototype.clear = function () {
+        this.ctx.clearRect(0,0,this.canvas.width,this.canvas.height);
+    }
+
+    Handwriting.prototype.downEvent = function (e) {
+        this.moveFlag = true;
+        this.has = [];
+        this.upof = this.getXY(e);
+    }
+
+    Handwriting.prototype.moveEvent = function (e) {
+        if (!this.moveFlag)
+            return;
+        var of = this.getXY(e);
+        var up = this.upof;
+        var ur = this.radius;
+        this.has.unshift({time:new Date().getTime() ,dis:this.distance(up,of)});
+        var dis = 0;
+        var time = 0;
+        for (var n = 0; n < this.has.length-1; n++) {
+            dis += this.has[n].dis;
+            time += this.has[n].time-this.has[n+1].time;
+            if (dis>this.smoothness)
+                break;
+        }
+        var or = Math.min(time/dis*this.linePressure+this.lineMin , this.lineMax) / 2;
+        this.radius = or;
+        this.upof = of;
+        if (this.has.length<=4)
+            return;
+        var len = Math.round(this.has[0].dis/2)+1;
+        for (var i = 0; i < len; i++) {
+            var x = up.x + (of.x-up.x)/len*i;
+            var y = up.y + (of.y-up.y)/len*i;
+            var r = ur + (or-ur)/len*i;
+            this.ctx.beginPath();
+            this.ctx.arc(x,y,r,0,2*Math.PI,true);
+            this.ctx.fill();
+        }
+    }
+
+    Handwriting.prototype.upEvent = function (e) {
+        this.moveFlag = false;
+    }
+
+    Handwriting.prototype.getXY = function (e)
+    {
+        return {
+            x : e.clientX - this.canvas.offsetLeft + (document.body.scrollLeft || document.documentElement.scrollLeft),
+            y : e.clientY - this.canvas.offsetTop  + (document.body.scrollTop || document.documentElement.scrollTop)
+        }
+    }
+
+    Handwriting.prototype.distance = function (a,b)
+    {
+        var x = b.x-a.x , y = b.y-a.y;
+        return Math.sqrt(x*x+y*y);
+    }
+
+    var hw = new Handwriting("canvasId");
+    hw.lineMax = 40;
+    hw.lineMin = 5;
+    hw.linePressure = 2.5;
+    hw.smoothness = 100;
+
+</script>
+</body>
+</html>